CYPLOS STUDIO
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VERSION 1.59.0 · WINDOWS · LINUX 1.61 COMING

DESTROY TO CREATE.

CYPLOS Studio is non-linear video editing software built for glitch art: a multitrack timeline, nearly a hundred effects that animate, a Sound Design station, and two stage applications, CYPLOS Datamosh and CYPLOS VJ.

  • 99effects
  • 20generators
  • 13cross transitions
  • 27audio effects

1.61 figures, counted in the software.

// 02 MONITORPLAYING
00:00:00:00
Rendered by CYPLOS Studio 1.26 from video footage: recursion, liquefy, video memory, cracked glass, sonification, spectrum, tearing, databending and frozen bands, glitched cuts and two shots remixed to the tempo. No retouching.

00TRAILER

CYPLOS Studio 1.60 in one minute.

Breakage sequencer, failing-hardware sound effects, the Sound Design station, 3D effects, keying and motion: what's new in 1.60, coming soon, filmed and rendered in the software. Headphones recommended: the music runs through the station's real audio effects.

// TRAILER · 1.601:11
Edited with CYPLOS Studio 1.60: interface recordings and engine renders, cut to the music, which the Sound Design station warps live (breakage sequencer, spectral freeze, Nebula, binaural orbit). Music: Daft Punk, “Digital Love” (Boris Dlugosch Remix).

KNDSHORT FILM

A whole film, edited here.

KANDISHA: AWAKENING, the short film by the production company Kandisha, was edited entirely in CYPLOS Studio on .

// KANDISHA · AWAKENINGVOSTFR
The film is on Kandisha's YouTube channel (French-subtitled version, VOSTFR); the player only loads when you click. See on YouTube · Kandisha's channel
Production
Kandisha
Edit
CYPLOS Studio
Edited on

1.61PREVIEWS

1.61 is coming. Here is what it looks like.

Screenshots of version 1.61, taken in the software itself, on its demo projects, untouched. It can't be downloaded yet: the online version is still 1.59.0, and the subscription will include 1.61 as soon as it's out.

// 1.61 · PREVIEW 1/8MATRIX · ROTO
Matrix theme and ROTO workshop The new Matrix theme lets a rain of characters fall behind the panels. The ROTO tab opens the ROTOSCOPING / TRACKING workshop on the right: the mask at the playhead, its key track (one click jumps there), the tools and the settings.

WINDOWS

Every tool has its own

Rotoscoping (Shift+R), motion tracking (Shift+U), transitions (Shift+X) and the audio effects pedalboard (Shift+B): windows drawn for their settings, instead of long sections in the inspector.

SPACES

ROTO, GLITCH, AUDIO

Each top tab has its own living icon and panel: the roto / tracking workshop, the glitch lab, mixing or the pedalboard. The effects inspector is more compact.

THEMES

Matrix and Cyberpunk

Two new animated themes, next to CYPLOS and Futuristic neon. With reduced animations, their backdrop stays still.

TEMPO

Effects synced to the BPM

The tempo detected to a tenth of a BPM, the LED on the grid, every rhythmic effect synced in one click, a marker at each bar.

TIMELINE

The sound under the cursor

Holding the playhead, you hear the sound at that point (optional). Clearly visible color labels, a silent rhythm ribbon when there's no sound, a clean status bar in one click.

LANGUAGES · FIXES

EN, PL, and two fewer bugs

The whole interface in English and Polish. Knobs finally reach both ends, and DEMOS, HELP or ENTER no longer freeze the software with independent windows.

01WHAT'S NEW

Versions 1.60 and 1.61 turn sound into glitch material.

Coming soon in CYPLOS Studio, with 1.60 then 1.61 (see the previews): a whole sound design station — synthesized sounds, glitch variants of your own sounds, a real-time granular processor, a spectral lab and loudness to broadcast standards. On the image side, the Cyberpunk-style title glitch and neon trails. Meanwhile, version 1.59 is ready to download, and on this site two workshops can be tried right now, image and sound.

Screenshot of the CYPLOS Studio 1.60 Sound Design station: waveforms of the original and the mutated sound, archetype cards, Glitch Pad, knobs and a rack of variants

COMING SOON · 1.60

The Sound Design station

A window of its own (F12), with a holographic design: the sound designer mutates your clips into glitch variants that you listen to, compare and evolve generation after generation; Nebula cuts sound into grains in real time; the lab hides a message in a spectrogram, hybridises two sounds and spins sound around your head on headphones. All on knobs, all animatable.

NEW

Glitch your image

New lab on the site: your photo through seven of the software’s effects, a PNG to download and a real glitch code to paste into CYPLOS Studio.

Open the lab →
CYG1

Glitch codes

A clip’s whole effect stack in one line of text, to share. Ten ready-to-paste codes in the gallery, rendered by the real engine.

See the gallery →
♪

Live audio lab

A BSKA track run live through nine audio glitches: bitcrusher, beat repeat, tape stop, reverse… each with its own animation.

Listen →

Release notes

Fifty-nine versions released, from 1.0 to 1.59, then 1.60 and 1.61 on the way. Open one to read its notes.

  1. 1.61Coming · dedicated windows, Matrix and Cyberpunk themes, tempo, English and Polish
    • Rotoscoping, Motion tracking, Transitions windows and an audio effects pedalboard; reworked ROTO, GLITCH and AUDIO spaces, a more compact inspector.
    • Animated Matrix and Cyberpunk themes; tempo detection in the Sound Design station, effects synced to the BPM, markers at each bar.
    • Timeline: the sound plays as you drag the playhead, readable color labels, a silent rhythm ribbon when there's no sound; a clean status bar; right-click on a sound clip: its audio effects.
    • The whole interface in English and Polish (Preferences ▸ Language).
    • Fixed: knobs reach both ends; DEMOS, HELP or ENTER froze the software with independent windows.
  2. 1.60Coming soon · sound design, title glitch, neon trails
    • Cyberpunk 2077-style title glitch (scrambled letters, sliding slices, flash); Neon Trails cross transition and Neon Burst effect.
    • Sound design: eight synthesised artefacts, a sound designer (non-destructive glitch variants, four archetypes, Glitch Pad, evolution by selection), the real-time granular processor Nebula.
    • Sound Design station (F12): rotary knobs, A/B scenes, a timbre map of your sounds; lab: spectral painting, hybridising two sounds, binaural orbit on headphones, LUFS loudness and calibration for Spotify, YouTube or TV.
  3. 1.59Render graph, GPU crossfade right through export
    • Effects described as a graph, compiled once and evaluated without allocation; texture pool: video memory no longer swells.
    • The crossfade is composited on the GPU, in preview and on export: about 1.5 times faster (4K transition: 4.4 s versus 6.5 s), byte-for-byte identical to the CPU.
    • Fixed: a decoded frame could be thrown away before being picked up, and the render showed its neighbour.
  4. 1.57 · 1.58Reliable playback, cached keying
    • An effect limited to the keyed subject no longer redoes the segmentation on every frame.
    • No more false “Media offline”; hardware decoding no longer switched off wrongly; FFmpeg 8 videos play; BT.601 colours and frame rates misreported by Windows fixed.
    • Four render threads instead of six; cyplos-studio-cli diagnostic writes a full report of a project on your machine.
  5. 1.56AI on the graphics card, person tracking
    • ONNX Runtime on the GPU (CUDA, DirectML, otherwise CPU), models loaded without blocking the interface.
    • MobileSAM masks to limit pixel sorting to the segmented subject; person tracking (YOLO + Kalman filter) without slowing 1080p60 playback.
  6. 1.53 → 1.55Lock-free playback, Vulkan, AVX2
    • Lock-free playback between the interface, the sound and the render threads; timeline with flat data structures.
    • Vulkan: dedicated compute queue, two command batches, settings as push constants; OpenGL 4.4 persistent mapping; AVX2 compositing; triple buffering on Windows.
    • ProRes 422 Proxy proxies, 16-bit PCM audio.
  7. 1.48 → 1.52Media library first, shaders never recompiled
    • An imported file goes into the media library; the first clip offers to adapt the project to its resolution and frame rate.
    • With proxies, the 4K source is no longer decoded while editing; GoPro CineForm proxy.
    • Shaders never recompiled (no more stutter the first time an effect is used); Direct3D 11 / Vulkan interop in VRAM; pixel sorting as a compute shader; allocation-free playback.
  8. 1.47Stream datamosh, on the fly
    • New Stream Datamosh effect: the clip is transcoded in segments to MPEG-4 Part 2 while you edit, and the I-frames at the cuts are dropped; bloom, damaged bytes, motion transfer.
    • The source file is never modified; the same frame after any seek.
  9. 1.38 → 1.46Background proxies, asynchronous decoding
    • Heavy videos detected on import; ProRes Proxy or DNxHR LB proxies transcoded in the background; ring cache around the playhead.
    • Asynchronous decoding: the interface never waits for a decoder; I/P/B frame index for fast seeking; YUV → RGB colour in the shader, with each video's colour space.
    • 4K export without stalls; temporal effects cached as textures on the GPU; glitches at the video-memory level.
  10. 1.30 → 1.37Hardware decoding and the zero-copy pipeline
    • GPU decoding on every brand: NVIDIA NVDEC, Intel Quick Sync, AMD AMF, Direct3D 11 (DXVA), VA-API on Linux, with cascading fallback.
    • GPU rendering goes to the screen without passing through main memory; video goes to the card in NV12; 37 effects on the GPU.
  11. 1.29Broken wavelets, lost packets, broken RLE
    • Broken Wavelets (JPEG 2000 corruption), Lost Packets (a live stream losing macroblocks) and Broken RLE Compression effects; Corrupted Stream style.
    • Slow effects rewritten: Broken Screen 153 → 31 ms, Directional Blur 288 → 108 ms in 1080p, pixel-identical images.
  12. 1.28Stutter-free playback with sound, bug reports
    • The image follows a smoothed clock: no more stutter when sound is on the timeline.
    • Monitor frame locked (Alt + drag), snap to centre; Help ▸ Report a bug…, with the log and a screenshot if you choose.
  13. 1.27Glitch intensity played live
    • PLAY THE INTENSITY LIVE: the take is written as keyframes, from the pad or keys 1 to 9.
    • Overflow, Shifted Bytes and Block Sort effects; Overflowing Memory style.
  14. 1.26Tempo remix, sonification, cracked glass, tearing
    • Tempo remix (Clip ▸ Remix au tempo…): the clip and its sound cut on the tempo grid; slices stutter, repeat, play backwards, freeze or glitch.
    • Sonification: the image's bytes run through a real audio effect of the software (echo, reverb, vinyl…), then read back as an image.
    • Cracked glass (impact, cracks, shards, animatable spread) and Tearing (vertical sync lost, rolling).
    • Audio databending and Broken glass styles; Sonified tape recipe.
  15. 1.25Shareable glitch codes
    • COPIER LE CODE / COLLER UN CODE: a clip's whole effect stack in a "CYG1-…" text, with a checksum.
    • Truncated file, Broken mirrors and Crushed chroma effects.
  16. 1.24VJ autopilot, audio glitches
    • Autopilot, video stutter and tempo-synced AUTO crossfade in CYPLOS VJ; + EFFET LIVE.
    • Audio glitches Glitch pitch shift, Scratched vinyl and Broken echo; Crashed driver, Scrambled frequencies, Abyss styles.
  17. 1.23"What moves" zones, scatter glitches
    • Tonal zones What moves, What stays still, Edges; Clip ▸ Scatter glitches.
    • Recursion, Broken diffusion, Damaged sensor effects.
  18. 1.22Glitch the cuts
    • A glitched layer on every cut; Markers, Ramp up and Ramp down over the clip modulations.
    • Corrupted video memory, Frozen bands, Moiré effects.
  19. 1.21Variations, tonal zone
    • Variations window (F10): nine mutations of the effect stack; tonal zone (highlights, shadows, a hue…).
    • Corrupted spectrum, Palette cycling, Liquefy effects.
  20. 1.207-day free trial, subscription, free version
    • 7-day free trial, no card required, with your CYPLOS account: the whole software, CYPLOS VJ and CYPLOS Datamosh included.
    • Monthly or yearly subscription paid through Stripe, managed from the software.
    • Free version: full editing, 720p export with a watermark, without CYPLOS VJ or CYPLOS Datamosh.
    • The licence works 14 days offline.
  21. 1.19Standalone apps: CYPLOS Datamosh and CYPLOS VJ · simple / expert glitch
    • CYPLOS Datamosh and CYPLOS VJ become standalone applications (start-screen buttons, --datamosh / --vj, F7 / F8).
    • Quick glitch: nine styles in one click and one animatable glitch intensity per clip.
    • Simple mode (the essentials of each effect) / Expert (every setting, link any setting to the intensity).
    • New effects: PNG Glitch, Wrong Format and Hex: Replace.
    • Instagram and CYPLOS TECH website icons in the status bar.
  22. 1.18Live VJ, motion design
    • Banks of sixteen slots, decks A and B, crossfader with blend mode, master.
    • Live effects held, momentary or pulsed on the beat / bar; tap tempo; everything on the keyboard.
    • VJ output for the projector, flash limiter for the audience; the performance is recorded and placed on the timeline.
    • Ease In, Ease Out, Overshoot, Bounce and Elastic curves; animation presets; Shape generator; Repeater and Wiggle effects; letter-by-letter titles.
  23. 1.17Real datamosh: edited MPEG-4 stream
    • The range is encoded as MPEG-4 Part 2 (FFmpeg), one I-frame on every cut; the stream map shows every I and P frame.
    • Remove or keep an I-frame with one click, replay a P-frame N times (bloom), corrupt macroblocks.
    • Datamosh effect: repeated motion, intra blocks, separate light and colour, motion vectors displayed.
  24. 1.16Photosensitivity, SRT subtitles, accessibility
    • Flash analysis (based on WCAG 2.3.1) and flash limiter on the monitor, on export and on the command line.
    • SRT subtitle import and export; dark band or outline for readability.
    • Shift+T announces the selected clip; tooltips immediate, delayed or off.
  25. 1.15Detachable windows, multi-screen
    • Library, Monitor, Mixer and Inspector detach into real windows (second screen, tabs).
    • Scopes (F2), Markers and chapters (F3), Reference image (F4), Project notes (F5).
  26. 1.14Retro interface, animated glitch layers
    • Error Cascade, Retro Desktop, Progress Bar, Blue Screen and Retro Boot generators, entirely drawn by the software.
    • Glitch layer on a transparent background, camcorder overlay, Shift+G for a random layer; Retro Window effect; live previews.
  27. 1.13Depth Scanner, richer datamosh and pixel sorting
    • Per-pixel depth estimated from cues; nine outputs (Turbo map, fog, depth of field, anaglyph…).
    • Five more datamosh algorithms; pixel sorting along rays, circles, spirals, waves.
  28. 1.123D Projection (camera mapping)
    • The photo projected onto a scene in relief, seen again by a virtual camera: push-in, orbit, vertigo, tunnel…
  29. 1.11Eight glitch effects, seven audio glitches, tempo detection
    • DCT Corruption, NTSC Composite Signal, Databending, Stride Error, Rutt-Etra, Puzzle, RGB Trails, Light Slide.
    • Beat repeat, tape stop, reverse, granular cloud, dropouts, worn tape, ring modulator; rendering 22 to 25% faster.
  30. 1.10H.265, VP9, AV1, ProRes, FFV1, transparency
    • New export codecs, transparent background, presets; FFmpeg on Windows; 1080p H.264 export from 7.8 to 4.5 s in Fast mode.
  31. 1.0 → 1.9The foundations
    • 1.9: 1080p playback from about 24 to 50 fps, tabbed preferences. 1.8: full-screen monitor.
    • 1.7: motion tracking and stabilisation. 1.6: Vulkan, NVIDIA decoding and encoding.
    • 1.5: audio mixing, generators, accessibility. 1.4: cross transitions.
    • 1.3: multi-threaded export. 1.2: audio glitch, shot detection. 1.1: music-reactive glitch.
    • 1.0: automatic updates, AI keying, advanced glitch mode, GPU rendering.

02EFFECTS

85effects, rendered by the real engine.

Every image below comes out of cyplos-studio-cli effet, the software's command line, applied to the same reference image: a frame taken from video footage, untouched. Drag the line to compare. Further down, the effects in motion and the glitch code gallery are rendered on that same footage.

Image after the Pixel Sorting effect
Reference image, no effect
SOURCE PIXEL SORTING

GLITCH

Pixel sorting

Asendorf's glitch: the pixels of a line sorted between two thresholds. Straight lines at any angle, rays, circles, spirals or waves; the histogram stays identical.

$ cyplos-studio-cli effet tri_pixels source.png sortie.png

  • 36GLITCH datamosh, stream datamosh, pixel sorting, block sort, broken wavelets, broken RLE compression, overflow, shifted bytes, wrong stride (VRAM), sonification, corrupted compression, bit planes, VHS tape, DCT corruption, corrupted spectrum, corrupted video memory, damaged sensor, truncated file, broken diffusion, composite signal, databending, PNG glitch, wrong format…
  • 11STYLE CRT screen, ASCII, moiré, 1-bit dithering, LCD grid, halftone, Rutt-Etra, neon glow and edges, retro window
  • 10DISTORTION recursion, cracked glass, broken mirrors, ripple, mosaic, kaleidoscope, chromatic aberration, directional blur, luminous drift, shake
  • 11TEMPORAL lost packets, liquefy, band freeze, tearing, echo, feedback, slit-scan, stutter, interlacing, time displacement, RGB trails
  • 9COLOUR palette cycling, crushed chroma, posterize, solarize, duotone, gradient map, swapped channels, correction, blur
  • 4KEYING AI (U²-Net, no green screen), automatic, green screen, luma key
  • 23D Depth Scanner, 3D Projection
  • 2MOTION Repeater, Wiggle

QUICK GLITCH

Fourteen styles, one slider

Worn VHS, lost signal, datamosh, crashed driver, scrambled frequencies, abyss, audio databending, broken glass… The glitch intensity (0 to 100 %, animatable) drives every linked setting in the stack. Glitch the cuts, scatter glitches and tempo remix glitch a whole edit in one go.

ADVANCED MODE

Chaos, under control

Blend over the original, R G B A channels, modulation (sine, square, sawtooth, drift), bursts. MUTATE and TOTAL CHAOS randomise deterministically, and undo with Ctrl+Z.

ZONES

The set breaks, the subject stays

Limit any effect to the keyed subject or background (with or without AI), to a rotoscoping mask, to the near / far of the depth map, or to a tonal zone: highlights, shadows, a hue, what moves, what stays still, the edges.

IN MOTION · VIDEO RENDERS

The effects that live in time

Three seconds of the reference footage, rendered by cyplos-studio-cli rendre: the time-based and animated effects of versions 1.21 to 1.26, exactly as the software outputs them.

DISTORTION · 1.26Cracked glassThe impact spreads: cracks take over the screen, shards slide.
GLITCH · 1.26SonificationThe image's bytes run through the software's audio echo.
TIME · 1.26TearingVertical sync lost: the image tears and rolls.
TIME · 1.21LiquefyThe image flows in a swirl along a current field.
DISTORTION · 1.23RecursionThe image within the image, in an infinite zoom, each level RGB-shifted.
GLITCH · 1.22Corrupted video memoryRepeated tiles, wrong line pitch, garbage: the driver crashing.
TIME · 1.22Frozen bandsBands stay stuck on past frames and slide sideways.
GLITCH · 1.21Corrupted spectrumLines sent through the frequency domain, with a drifting phase.

NEW · VERSION 1.25

Glitch code gallery

A stack of effects fits in one line of text starting with CYG1-. Copy a code, then in the software's inspector, click COLLER UN CODE (paste a code): the effects are added to the clip, settings included. Share your own stacks the same way with COPIER LE CODE (copy the code). Each video is the code itself, read back by the software and applied to the reference footage.

GLITCH STYLE

Crashed driver

The graphics card giving up: corrupted memory, damaged sensor, channels drifting apart.

GLITCH STYLE

Scrambled frequencies

Lines sent through the frequency domain: scrambled phases, fringes, stepped colours.

GLITCH STYLE

Abyss

The image falling into itself: spinning recursion, moiré, shifted colours.

GLITCH STYLE

Worn VHS

The worn-out tape: drift, snow, colour bleed, a shaking picture.

GLITCH STYLE · 1.26

Audio databending

The image's bytes run through an audio echo: offset ghosts, colours bleeding from one channel into another.

GLITCH STYLE · 1.26

Broken glass

The screen gives way under an impact and loses sync: cracks, sliding shards, a torn image.

RECIPE

Subject in pieces

Only what moves falls apart: frozen bands, memory corrupted in bursts.

RECIPE

Synth 1972

Rutt-Etra phosphor scan lines, RGB ghosts and glow.

RECIPE

Corrupted file

Damaged frequency blocks, lines read back wrong and bytes processed as sound.

RECIPE · 1.26

Sonified tape

The image read like a scratched record, an old TV that rolls and tears in bursts.

Glitch codes arrive with version 1.25; those using the 1.26 effects (Audio databending, Broken glass, Sonified tape) need 1.26.

NEW · ON THE SITE

Glitch your image

Drop a photo: it stays in your browser, nothing is uploaded. Stack the software’s effects, tune them, download the result, then copy the glitch code: pasted into CYPLOS Studio (PASTE A CODE), it renders the same stack with the real engine. You can also paste a code from the gallery to take it apart.

FXEFFECT STACK

CYG1GLITCH CODE

The preview recreates the effects in the browser; the code is rendered by the real engine in the software (glitch codes: version 1.25 or later). Pixel settings are those of a 1920 × 1080 project.

03CYPLOS DATAMOSH · F7

The original datamosh, at the codec level.

In a compressed stream, a P-frame only describes how blocks move. Remove the keyframe that follows a cut: the motion of the new shot drags the pixels of the old one.

CYPLOS DATAMOSH · RESULTMPEG-4
Three pieces of footage cut together and moshed by the real codec (cyplos-studio-cli mosh-codec, CYPLOS Studio 1.26): I-frames removed at the cuts, each shot's motion pushes the pixels of the previous one.
  1. ShotsImported videos play one after another; every cut is a mosh point.
  2. EncodeFFmpeg encodes to MPEG-4 Part 2, no B-frames, long GOP, one I-frame on every cut. Quantisation from 2 to 31.
  3. ChooseOn the stream map, one click removes or keeps an I-frame. A P-frame can be replayed N times (bloom).
  4. MoshThe edited stream is decoded again: AVI recording, MP4 export, or open in the editor.

TRY IT · STREAM MAP

3 I-FRAMES · 0 REMOVED

I keptI removedPP replayed

CYPLOS DATAMOSH
Screenshot of CYPLOS Datamosh 1.26: three clips in the shot list, moshed result in the centre, settings, stream map and Classic plan and Mosh buttons on the right
CYPLOS Datamosh 1.26, on Linux. The command line does the same: cyplos-studio-cli mosh-codec projet.cyps sortie.avi --floraison 8.

In the editor, the Datamosh effect imitates the phenomenon without a codec, with eight algorithms (ghost, bloom, freeze, reverse, swirl, swap, melt, transfer), keyframes removed at markers or at shot changes, and a mosh map (light, dark, near, far, subject, background). It also works as a cross transition.

04CYPLOS VJ · F8

Play images live.

Two decks, a crossfader, tempo-locked effects, all from the keyboard, and an autopilot that plays on its own, in time. When the night is over, the performance becomes a project to edit.

LIVE 120 BPM

WebGL unavailable: the demo needs the graphics card.

MINI VJ · WEB DEMO

CYPLOS VJ's keys, right here on the site: A Z E R T for the effects, Space to tap the tempo, B for blackout.

CYPLOS VJ
Screenshot of CYPLOS VJ 1.26 live: autopilot on, decks A and B with their stutter buttons, crossfader and AUTO, a bank of video footage, live effects, VJ output
  • Banks of sixteen slots: a generator, a media file or a timeline clip with its effects. Loop, ping-pong, once, or locked to N beats.
  • Decks A and B, crossfader (normal, screen, add, difference…) and master with fade to black.
  • Live effects held, momentary or pulsed on the beat or the bar, each with its own amount; + EFFET LIVE adds any effect from the catalogue.
  • Autopilot, video stutter (1/2 to 1/16 of a beat) and AUTO ⇄, the crossfader fade locked to the tempo.
  • VJ output (F9) for the projector, with a flash limiter to protect the audience.
  • Record: triggers, crossfader and effects become a CYPLOS Studio project, clips and keyframes, ready to edit.
The VJ output, filmed live: autopilot over a bank of footage, live effects and stutters in time.

05DEPTH SCANNER · 3D PROJECTION · MOTION

Depth in a flat image.

No neural network weighing hundreds of MB: depth comes from cues (perspective, haze, sharpness, keyed subject, light), smoothed along the edges.

Turbo-coloured depth map estimated by the Depth Scanner on a road at night
Road at night, headlight trails
SOURCEDEPTH

DEPTH SCANNER

Nine outputs

Greyscale or colour map (Turbo, Magma, neon, thermal), fog, depth of field, slice, sweep, contour lines, anaglyph, near / far grading. The map also serves as a zone for effects, datamosh and pixel sorting.

3D PROJECTION

The camera walks into the photo

Above, a frame from footage, subject keyed by AI, in vertigo. Ten scenes (floor, corridor, tunnel, relief, keyed subject, depth map…) and ready-made moves: push-in, tracking, orbit, vertigo, float. 50 to 100 ms per frame in 1080p.

MOTION DESIGN

Bounce, elastic, trim paths

Ease In, Ease Out, Overshoot, Bounce and Elastic curves; in and out presets; vector shapes with progressive stroke; letter-by-letter animated titles.

20 GENERATORS

Images without media

Plasma, tunnel, code rain, sound visualiser, glitch layers, camcorder overlay, and a retro interface (error cascade, blue screen, progress bar stuck at 99%) entirely drawn by the software.

06THE WORKSHOP

A real video editor, one that lets you break it.

Multitrack timeline, keyframes everywhere, rotoscoping, motion tracking, AI keying, tempo remix. Five workspaces: MONTAGE, ROTO, GLITCH, AUDIO, EXPORT. Screenshots of version 1.26.

CYPLOS STUDIO 1.26 — EDIT
Screenshot of CYPLOS Studio 1.26: footage library, monitor with the Cracked glass effect, inspector, and timeline with a track of glitched cuts and shots remixed to the tempo

EDITING

Layers, tools, keyframes

Video tracks as layers (blend, opacity), razor, slip, forward select, snapping, speed from 5 to 2000 %, freeze frame, shot-change detection, tempo remix (stutters, repeats, reversals on the tempo grid), 300 undos.

ROTO · TRACKING

Masks that follow

Animated Bézier masks, onion skin, feather and expansion. Sub-pixel trackers: stabilise a shot, make a title follow, blur a face in one action.

AI KEYING

No green screen

U²-Net network run by an inference engine written for the software (SSE / AVX2), about 0.5 s per frame on 4 cores. 4.4 MB model, downloaded once, checksum verified.

TOOL WINDOWS · F1 TO F10

Every tool window detaches, just like the panels.

07AUDIO

Sound gets glitched too.

  • Mixer: one strip per track (fader in dB, pan, mute, solo, VU meter) and a master bus.
  • 19 audio effects you can animate: equaliser, filter, compressor, echo, reverb, chorus, limiter, chopper…
  • 10 audio glitches: beat repeat, tape stop, reverse, granular cloud, digital dropouts, worn tape, ring modulator, glitch pitch shift, scratched vinyl, broken echo.
  • Try it on the right: a BSKA track run live through effects close to the software’s, recreated in your browser.
  • Tempo detected from the beats; the video glitch can follow the sound level or its attacks.
  • Playback and export give the same sound, whatever the audio block size (tested effect by effect).

AUDIO LAB · LIVE

AMSTERDAM — BSKA RMX GLITCH END
CLEAN 174 BPM

The sound on the left, with no effect. Pick an effect: it applies in real time, like in the software’s mixer.

08PHOTOSENSITIVITY · ACCESSIBILITY

Glitch flashes. The software watches.

Glitch easily produces flashes that can trigger seizures in people with photosensitive epilepsy. CYPLOS Studio finds them and softens them.

F6 · ANALYSIS

Risky passages

More than three flashes per second, or saturated red flashes (based on WCAG 2.3.1): the list, jump to them, turn them into markers. Export warns you if any are left.

FLASH LIMITER

A flicker becomes a pulse

Each area of the image stays close to the average of the previous frames, colours and detail preserved. On the monitor, on export, on the command line, and on the VJ output.

INTERFACE

For everyone

Size from 75 to 200%, high contrast, colour-blind palette (Okabe-Ito), reduced motion, keyboard navigation, spoken announcements, SRT subtitles imported and exported.

BNCBENCHMARK

Measured on a real workstation: RTX 3060, i9-10900K.

The figures below come from the publisher's editing workstation, with a real project: 4K at 60 frames per second, a 3.71 GB H.264 source, 2 min 26 s, nine clips. Measured on, on version 1.57.8, with the software's own measurement tools. Nothing is rounded in the software's favor. 1.61 hasn't been measured on this workstation yet: these figures will be updated when it's released.

DOWNLOAD · CYPLOS STUDIO 1.61

Locked until release

00days
00hours
00minutes
00seconds

, Brussels time.

THE WORKSTATION

Processor
Intel Core i9-10900K10 cores · 20 threads
Graphics card
NVIDIA GeForce RTX 306012 GB · driver 621.01
Memory
32 GB
Rendering
Direct3D 11
Hardware decoding
DXVA (D3D11)NVDEC through FFmpeg
Hardware encoding
NVENC

PLAYBACK · 4K 60 FPS PROJECT

60frames / s

The project's full frame rate, held from start to end (60.2 then 59.9 fps measured), with 60 frames ahead. Average render: 2.5 to 5.1 ms per frame.

HARDWARE DECODING · 4K H.264

125frames / s

The card decodes the 4K source twice as fast as needed for 60 fps (125.1 fps), versus 57.9 fps with software decoding.

EXPORT · 4K FULL RESOLUTION

61ms / frame

120 frames of 3840 × 2160 rendered and written, about 16 frames per second, check frame verified.

MEASURED THROUGHPUT · FRAMES PER SECOND

  • 1080p decoding (½ preview), hardware141,2
  • 4K H.264 decoding, hardware (DXVA)125,1
  • 1080p render without effects, 4 threads102,1
  • Render of the 4K source at ¼ preview, 4 threads94,3
  • Project frame rate (target)60
  • 4K H.264 decoding, software57,9
  • 1080p render with an effect stack, 4 threads39,2

cyplos-studio-cli bench and decodage benchmark: maximum throughput, rendering as fast as possible. During playback, the software only needs the project's frame rate and waits the rest of the time.

CARD OR PROCESSOR · SAME EFFECT STACK

ImageRTX 3060i9-10900K
1920 × 108016.4 ms32.0 ms
960 × 54010.0 ms9.8 ms
480 × 2709.5 ms6.4 ms

At full resolution, the card is twice as fast. In small sizes, its fixed cost per frame (about 10 ms) makes it lose: so the preview chooses on its own, the processor below 0.7 megapixels, the card above. The image is the same, byte for byte.

THE SAME PROJECT, BEFORE AND AFTER THE FIXES

1.57.01.57.8
Frames displayed1 to 16 fps60 fps
Average render449 to 859 ms3.6 to 5.1 ms
Frames ahead060
Render threads64

An unreadable proxy with FFmpeg 8, a frame rate misreported by Windows and six threads beyond the optimum: found on this workstation, fixed in 1.57.2 to 1.57.8, and playback went from choppy to smooth.

RUN THE MEASUREMENTS ON YOUR MACHINE

$ cyplos-studio-cli gpu
$ cyplos-studio-cli decodage video.mp4
$ cyplos-studio-cli bench projet.cyps --fils 4 --gpu
$ cyplos-studio-cli diagnostic projet.cyps

gpu: the card, API and hardware decoding in use · decodage: decoding throughput alone · bench: render throughput · diagnostic: a full report, to attach to a bug report.

09UNDER THE HOOD

C++20, a single executable, three graphics APIs.

GPU RENDERING

  • DirectX 11Windows
  • OpenGL 3.3via EGL
  • Vulkan 1.0loaded at runtime

The same shaders on all three APIs; tests check, API by API, that every effect renders the same image as the CPU. GPU decoding on every brand (NVDEC, Quick Sync, AMF, DXVA, VA-API), video kept on the card all the way to the screen, NVENC / Media Foundation encoding.

MEASURED SPEED

  • 1080p H.264 playback, 2 threads≈ 50 fps24 before 1.9
  • Multi-threaded export, 4 cores× 1.6 to 1.8identical file
  • 1080p H.264 export, Fast mode4.5 s7.8 s before
  • “Advanced glitch” effects, 720p24.2 fps19.8 before 1.11
  • 4K crossfade exported on the GPU4.4 s6.5 s on the CPU (1.59)

The full benchmark, RTX 3060 and i9-10900K →

EXPORT · Ctrl+M

  • MP4 H.264
  • H.265 / HEVC
  • VP9
  • AV1
  • ProRes 422
  • ProRes 4444 + alpha
  • FFV1 lossless
  • AVI MJPEG
  • Uncompressed AVI
  • Animated PNG
  • Animated GIF
  • PNG sequence
  • Y4M
  • SRT

Transparent background, presets (social media, 4K, ProRes master, archive…), estimated size. Web and pro formats go through FFmpeg (winget install ffmpeg on Windows).

COMMAND LINE

$ cyplos-studio-cli rendre projet.cyps clip.mp4 --codec h265
$ cyplos-studio-cli mosh-codec projet.cyps mosh.avi --floraison 8
$ cyplos-studio-cli flashs projet.cyps --limiter
$ cyplos-studio-cli effet tri_pixels photo.png sortie.png

10PRICING

Seven days to break everything.

7-day free trial, no credit card: all of CYPLOS Studio, CYPLOS VJ and CYPLOS Datamosh included. After that, the subscription keeps everything unlocked; without it, editing stays free.

Free version

Edit

€0

  • Multitrack timeline, all the effects, quick glitch, motion design, sound
  • Video and image export in 720p, with a watermark
  • Without CYPLOS VJ or CYPLOS Datamosh
Download

CYPLOS Studio · monthly

Unlock everything

€7.99 / month

  • Export up to 8K, no watermark (MP4, ProRes, AV1, GIF…)
  • CYPLOS VJ: banks, decks, crossfader, projector output
  • CYPLOS Datamosh: the real codec, I / P map
  • 7-day free trial, cancel any time
Subscribe

CYPLOS Studio · yearly

All year long

€59.99 / year

  • Everything in the monthly plan
  • 4 months free, that's €5 a month
  • Updates included
Subscribe

Subscribe here with your CYPLOS account (the same one as for CYPLOS Glitch Photo Studio and CYPLOS ART), or from the software (status bar button, or Help › Free trial and subscription): the software unlocks as soon as Stripe confirms the payment. The 7-day free trial starts in the software: one trial per account and per computer. The CYPLOS Studio subscription is separate from CYPLOS Premium. Secure payment by Stripe, prices include VAT, cancel any time; the licence works 14 days offline. Terms of sale.

11DOWNLOAD

Ready to corrupt?

LATEST VERSION

1.59.0

Version 1.59.0 is being published.

1.61 is coming on Thursday, November 12, 2026 at 2:00 PM (Brussels time): it will be published here, and offered by the software's automatic update.

Get notified on Instagram

The files will appear here as soon as they are published, with their SHA-256 checksum.

INSTALL

Nothing to install

A single native .exe. Windows may show “Windows protected your PC” for recent software: More info › Run anyway. Check the SHA-256 checksum first.

UPDATES

Automatic and verified

At start-up, the software looks for a new version, shows its notes, downloads it, checks its SHA-256 and restarts. A corrupted file is rejected.

REQUIREMENTS

Good to know

Windows 64-bit or Linux 64-bit. A DirectX 11, OpenGL 3.3 or Vulkan graphics card recommended (otherwise, processor rendering). FFmpeg for H.265, VP9, AV1 and ProRes. Reference point: an RTX 3060 with an i9-10900K plays a 4K project at 60 fps (benchmark).

To be fully transparent: the published speeds were measured on a single real workstation (RTX 3060, i9-10900K, benchmark), on version 1.57.8 ; other cards haven't been measured yet. On Linux, playback has no sound output (the mix is exported correctly).